Monday 22 March 2010

i think Dodgers beard is just about there!!




i have chosen to use paint effects in maya because they move with the mesh when i apply a blend shape. this was great as i dont have to make seperate blend shapes for the beard. i also dont have to mess around with the button constraint which would have been a pain. the only problem is that the paint effects do not render out in mental ray but only in maya software so i now need to find a way to render it all together, maybe converting them into polygons, but this seems to turn them see through. will need to consult the georg!

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