Sunday, 30 November 2008

texturing


after texturing the head of the pheonix i moved on to the body! it all went well and quite smoothly until i got to the wings! i found out that when adam moddled the body he had converted all the pollygons into subdivs which caused a massive problem which i had nooo idea what to do about it. thankfully cherie is a genious and was able to fix it. she also mapped out all the uv's so that i could get straight to the texturing. so the problem with the wings,........ the uv's for the rest of the body were fine so i started with the wing blades, the first was fine but when i tried to use the uv maps of the rest i found that they were broken and all over the place! this would cause a massive problem as i would have to work out where it was all supposed to goand which way round it was supposed to go! i would have had to do this with every blade! not good! again the genious came to he rescue and was able to duplicate what i had done whith the first wing blade and copy it to the rest. finally resulting in a finished pheonix that looks prety good!

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