Monday, 24 May 2010

Thursday, 20 May 2010

great dane first attempt

the great dane for my comparitive study in my innovations project. using what i learned from animating the horse rig, i animated this without reference first to get my head around the rig and to illustrate the difference between perception and reference.

Thursday, 13 May 2010

Thursday, 29 April 2010

Dodgers Shackles test 1

Ok iv bee looking at trying to cteate dodgers chains for his shackles so i have done some tests, iv used IK handles but they always seems to move only from one side and is not that useful for creating a chain that can move realisticly.
So i looked searched for tutorials for creating a chain in Maya, i came across this tutorial click to see tutorial. this tutorial was very simple and easy to follow so i produces this test. It uses riged body dynamics. By cleverly making the mock arms a parent of the nail constraints, i was able to animate these arms and the chain will follow, like so....



am now trying this on Dodger

dodgers beard test render

animation for Jacobs Boxer rig rough



as i am trying to get a showreel together i have animated Jacob's Lightning Mike Rig. its a good rig, simple to use and deforms quite nicely

Wednesday, 28 April 2010

shot_8_rough_animation



this is a block of rough animation from shot 8 of corked. im just blocking out the rough body animation and will fill in the gaps with more inbetween frames and some facial expressions.